StudioSetupBones Fix for CS

Adding Modules to help with scripting/coding plugins.
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StudioSetupBones Fix for CS

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Description : This metamod plugin fixes hitbox rotation for non-players entities

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Problem: Hitboxes are not rotated when the monster changes the position.

Bug:

Fix:

Studiosetupbones only called from the game library, and out of the engine is not called.

Need to get arguments from the game library and call a function on the monsters out of the engine

CS using 9 way blending for players only, not for other entities (some kind of CS optimization?). Solution - call original SV_StudioSetupBones from engine for non-player entites, like in HL.
Attachments
StudioSetupBones.zip
(8.51 KiB) Downloaded 2 times
StudioSetupBones.dll.zip
(5.47 KiB) Downloaded 3 times
StudioSetupBones_i386.so.zip
(7.76 KiB) Downloaded 1 time

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