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StudioSetupBones Fix for CS

Posted: Tue Oct 20, 2026 7:33 am
by Archive-Poster
Description : This metamod plugin fixes hitbox rotation for non-players entities

Click to Watch Video

Problem: Hitboxes are not rotated when the monster changes the position.

Bug:

Fix:

Studiosetupbones only called from the game library, and out of the engine is not called.

Need to get arguments from the game library and call a function on the monsters out of the engine

CS using 9 way blending for players only, not for other entities (some kind of CS optimization?). Solution - call original SV_StudioSetupBones from engine for non-player entites, like in HL.