StudioSetupBones Fix for CS
Posted: Tue Oct 20, 2026 7:33 am
Description : This metamod plugin fixes hitbox rotation for non-players entities
Click to Watch Video
Problem: Hitboxes are not rotated when the monster changes the position.
Bug:
Fix:
Studiosetupbones only called from the game library, and out of the engine is not called.
Need to get arguments from the game library and call a function on the monsters out of the engine
CS using 9 way blending for players only, not for other entities (some kind of CS optimization?). Solution - call original SV_StudioSetupBones from engine for non-player entites, like in HL.
Click to Watch Video
Problem: Hitboxes are not rotated when the monster changes the position.
Bug:
Fix:
Studiosetupbones only called from the game library, and out of the engine is not called.
Need to get arguments from the game library and call a function on the monsters out of the engine
CS using 9 way blending for players only, not for other entities (some kind of CS optimization?). Solution - call original SV_StudioSetupBones from engine for non-player entites, like in HL.